Build, runes, synergies, counters, lore. Diana is a melee AP bruiser in “League of Legends” who excels at diving into enemy teams and dealing burst damage.
She is known for her powerful Moonfall ability, which pulls enemies towards her and slows them, making it easier for her to engage and lock down targets. Diana can also use her Lunar Rush ultimate to quickly close the gap between her and her enemies or to finish off low health targets.
Diana’s gameplay revolves around her passive, Moonsilver Blade, which enhances her basic attacks with bonus magic damage and cleave. She can use her Q, Crescent Strike, to poke enemies from a distance and to set up her engage by pulling them towards her. Diana’s W, Pale Cascade, provides her with a shield that scales with her AP and grants her bonus magic damage on her next basic attack. This ability also enhances her passive and synergizes well with her playstyle as a diving bruiser. Finally, Diana’s E, Moonfall, is an AoE ability that slows enemies and pulls them towards her, setting up her ultimate and allowing her to initiate fights.
Diana benefits from items that increase her ability power, cooldown reduction, and survivability. Items like Nashor’s Tooth and Lich Bane can enhance her auto-attack damage and burst potential, while items like Zhonya’s Hourglass and Banshee’s Veil can provide her with the defensive tools she needs to survive in teamfights. Diana can also choose to build a Hextech Gunblade for additional sustain and burst damage.
In the rune tree, Diana typically runs Conqueror or Electrocute for additional damage output. She can also choose to run Resolve secondary for more survivability in lane.
Diana works well with allies who can provide additional crowd control or engage, such as Amumu or Malphite. She also pairs well with allies who can protect her and peel for her, such as Lulu or Janna.
Diana can struggle against enemies who can kite her and keep their distance, such as Syndra or Lux. To counter her, it is important to avoid her Q and to stay out of her engage range. Crowd control effects can also be effective at keeping her at bay.
Diana is a member of the Lunari, an ancient religious order that worshipped the moon. She was cast out of the order for her radical beliefs and now seeks to overthrow the Solari, the order that supplanted the Lunari and worships the sun. Diana believes that the Solari are responsible for the death of her fellow Lunari and seeks vengeance against them.
Diana’s lore provides insight into her motivations and explains her affinity for the moon and her abilities. Her story also sets her up as a compelling and sympathetic character, making her a favorite among “League of Legends” players who appreciate strong and well-developed lore.
In conclusion, Diana is a powerful melee AP bruiser who excels at diving into enemy teams and dealing burst damage. She benefits from items that increase her ability power and cooldown reduction and typically runs Conqueror or Electrocute for additional damage output. While she can struggle against enemies who can kite her, she
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